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Fusion 360 viewport controls from other 3D packages

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Fusion 360 viewport controls from other 3D packages

$0+
13 ratings

I compiled it through open-source autohotkey scripting language. Basically it's just override controls when fusion's window is active in windows OS. And I suppose that it's not breaking up something because you don't really change anything in Fusion 360.

You can find default camera controls setups for Maya, Blender and 3DS Max.
Please check for more information polycount link https://polycount.com/discussion/207309/fusion-360-viewport-controls-from-other-3d-packages


Installation:

All you have to do is to run exe file for your preferred software.
It's gonna open a little autohotkey software that's gonna send to fusion window proper control inputs.


Setup in Fusion 360
To make sure that it's gonna work properly:
Go in preferences.
And go in «General» tab and change «Pan, Zoom, Orbit Shortcuts» to «Solidworks»
So all hotkeys gonna work as planned.
Also in same preference tab you can inverse zoom direction and change orbit camera type if you want.




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